
Crawl through it and pick up the Medkit when you emerge. Quickly run past the turret and take it down and then crouch into the air duct at the bottom. In the next set of rooms, there is a Medkit on the right side and a path that leads around the turret. Be sure to check out the laptop in the next room for info. Turning it off will shut all power down, disabling any turrets. Inside you'll find a Medkit and a fuse box. Shoot out the lock and run across when the turret pauses to recharge. Duck into the alcove on the left side and look across for a locked gate.

Out in the hall, another turret will come out. When the turret came down, it opened up a passage for you to crawl through.īack on the floor, go to where Mapes was to find a set of M77 Remote Bombs and a Medkit. Go back to the beginning of the level up in the air ducts. For this first one, it is easiest to just run away. If not, the warning buzzer means that you should get out of the way. If you know they are about to drop, you can easily get rid of them by using remote mines. He'll hit a button causing the Armacham Defense Turrets to drop down. The first thing you'll find in this level is Norton Mapes. First Encounter Assault Recon, and is therefore written like a guide. Walkthrough This article is about a walkthrough from F.E.A.R. Paxton Fettel's position has remained stationary.Įvery effort must be made to reach Fettel before he relocates. First Encounter Assault Recon.Īrmacham engineer Norton Mapes has again resisted rescue effort by F.E.A.R. Interval 06 - Interception - Unauthorized Personnel is the twelfth level in F.E.A.R.
